How to Prevent a Physical Data Breach

When people think about data breaches, they often imagine a hacker sneakily getting into their system wirelessly and taking sensitive information. However, the reality is that many data breaches are…

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Conclusion

Augmented reality provides a composite view by superimposing computer generated images and video graphics on user’s view of the real world.

Augmented Reality is now believed technology of the future. AR is making its way in the market place by continuing to work with top brands and companies.

Peeping back into 2016, we saw some uncertain innovations coming live such as AR Glasses, AR Apps / Games, AR Headsets and what not. Biggest Breakthrough was Pokémon Go Setting New App store Records. The Future is Even Brighter

Major Technology Firms believe now that the future of Technology lies amid Augmented Reality. Technology Supergiant like Apple, Google and Facebook have already jumped off into the race of deciding future of augmented reality technology. Augmented reality will evolve in line with mobile technologies. So what exactly holds the future of Augmented Reality?

“AR will be bigger than VR because this gives the capability for both of us to sit and be very present talking to each other, but also have other things visually for both of us to see.” —
Tim Cook, CEO, Apple

We’ve already seen so many businesses incorporate Augmented Reality as a part of their general ecosystem. A prime example of that would be the picture app known as Snap Chat. The app makes use of a variety of live filters that add a bit of flair to your pictures. Facebook also seem to be following suite. With this, it’s only a matter of time before more enterprises start seeing an opportunity.

Apple too is pacing up itself in the domain of augmented reality with its AR Kit loaded already in its iPhone X and is believe to set a milestone in the fields of augmented reality. Google with its AR Core SDK is running side by side to Apple both persuading goal of developing a state of art Augmented Reality technology.

Top Marketers and Researchers have predicted sharp rise in AR based trends, may it be Mobile AR, Smart glasses AR, AR Console or any.

Mobility and Applications go hand. It is something many of us are still getting accustomed to but also look to maintain a status quo on. Firms like Microsoft and Sony have started developing dedicated headsets for the same like the Hololens. The only issue here for most consumers is the need for investing in more hardware.

We’ve already talked about how a simple game has elevated the importance and development of Augmented Reality in the minds of not just consumers, but businesses too. Researchers state that the market for both Virtual and Augmented Reality are to be valued at over 150 Billion USD by 2020. But Augmented Reality is said to be in a much stronger position than its virtual counterpart considering it picked up much faster and its accessibility. The coming years will therefore, be pivotal.

Salesforce identifies AR developers as among the highest-paid tech specializations. Furthermore, with market projections topping $90 billion within four years, the market will be hungry for development in the months and years ahead.

VR and AR don’t only have applications in consumer markets. Various research and management consulting firms, recently forecasted that AR/VR revenue will hit $120 billion by 2020. Although the VR industry is currently driven by entertainment apps, non-entertainment VR apps are expected to become at least a portion of revenue by 2020.

For the AR industry, forecasts say that AR hardware revenue will initially drive the market, with augmented commerce, data, voice, video, enterprise, theme park, advertising, apps and games revenues following suit over the long term. VR and AR will not only change but also enhance the way in which we experience information, tell stories, demo products and businesses. Given all the advancements and predictions that are being made about the AR/VR industries, 2018 could very well be the turning point for their mainstream growth.

Key industries to look out for that will experience exponential growth on VR/AR platforms are Healthcare, Automobile, Car Dealerships, Tourism and Education.

The Next-Gen VR Glasses:

LASER claim to be the first genuine wireless augmented reality eyewear and instead of relying on a camera to gather information about your surroundings, it relies only on its own series of location plus a GPS to put on the show. The Laser SeeThru is not equipped with a camera to keep it safe from invasion of privacy.

These augmented reality glasses look like any normal glasses without any visibly big components such as a camera. But the surprising part is it that it is equipped with a camera. It even comes embedded with other components such as speaker, microphone, battery, the circuit board and at the same time making sure to look like a normal eye-wear.

Although we’re not getting dropped in Tony Stark’s workshop overnight, augmented reality apps are coming to the iPhone and iPad. And Apple seems confident that AR will be the next big thing.

At Apple’s last annual developer conference in June, one new tool captured the attention of developers perhaps more than any other product or tool introduced that day. Called ARKit, the tool for iOS 11 enables developers to create augmented reality applications that place digital objects in the real world.

With a new set of iPhones announced on Tuesday — iPhone 8, iPhone 8 Plus and iPhone X — Apple now offers the best hardware and software platform for developing AR applications.

Apple is investigating multiple ways virtual and augmented reality could be implemented into future iOS devices or new hardware products to cope up with trends coming out in the domain of Augmented Reality. It isn’t yet known when a VR or AR product will launch, but Apple’s focus on the technology has increased to a great extent over the time.

Tango and Virtual Positioning System

Google is been relied to Tango for years as a core technology for both virtual and augmented reality. With Tango, devices can track motion and understand distances and their position in the real world. For AR, it can be used to enable smartphone AR experiences by placing digital objects in real spaces. The next phone with Tango technology will be the ASUS ZenFone AR, available this summer. Tango is also one of the core technologies behind our new Visual Positioning Service (VPS), which helps devices quickly and accurately understand their location indoors. While GPS is great for getting you your coordinates and position, with VPS your device can direct you right to the item you’re looking for once inside. VPS works today in partner museums and select Lowe’s stores.

Google has produced two devices to demonstrate the Tango technology: the discontinued Peanut phone and the Yellowstone 7-inch tablet. Devices have been chiefly sold out to researchers and software developers interested in building applications for the platform. Qualcomm and Intel both announced that they are developing Tango reference devices as models for device manufacturers who use their mobile chipsets.

ARCore is a platform for building augmented reality apps on Android. ARCore uses three key technologies to integrate virtual content with the real world as seen through your phone’s camera: Motion Tracking, Environmental Understanding and Light Estimation.

Basically, ARCore is doing two things: tracking the position of the mobile device as it moves, and building its own understanding of the real world.

ARCore’s motion tracking technology uses the phone’s camera to identify interesting points and features based on which it analyses how those points move over time.

For the past year or so, Google’s augmented-reality aspirations have been relatively moderate, with its Tango AR platform running on just two phones (Asus ZenFone AR and Lenovo Phab 2 Pro). But now Google is releasing ARCore, which will bring the power of Tango to millions more Android phones.

Like Apple’s ARKit, ARCore works without any additional hardware. The launch of the developer preview will be limited to Pixel and Galaxy S8 phones running Nougat and above, but Google is aiming to get ARCore on 100 million devices from Samsung, Huawei, LG, Asus, and others by the time the preview ends later this year.

The Head-up Display (HUD) is a multimedia system projecting real-time data that’s required for the driver in the context of concurrent driving conditions. Cameras, sensors (LiDAR-based), WiFi and GPS modules are the essential building blocks of AR-based heads-up display.

Information like speed, warning signals and indicator arrows can be displayed on the windshield, combiner glass or a projector screen to mitigate driver distraction and offer safety and convenience.

Head-up displays have evolved beyond the mammoth in-console navigation units from only a few years ago. Today, tier suppliers and aftermarket manufacturers have introduced head-up display systems for the auto market that project speed, compass direction, warning messages, radio information and soon even right on the windshield itself.

HUD systems superimpose vehicle information such as speed, warning signals and indicator arrows on the windshield, allowing drivers to maintain their focus on the road while receiving information that would normally require just a glance at an instrument panel on the dashboard.

AR on phones is a very important step on the path to full AR. But it’s a step that should be understood as one with limitations in its current form factor and level of development. Given the number of acronyms out there and the general confusion over this new technology. Many will interpret AR to mean merely the visual effect that you experience with a device where a digital object or annotation is overlaid on the camera view on the screen.

What AR really means is connecting digital information, objects and experiences with the physical world in situ as you experience them. It’s the part about connecting information to the world that’s important. The way that information gets to you is secondary.

Imagine the possibilities: you may learn things about the city you’ve lived in for years just by pointing your AR-enabled phone at a nearby park or building. If you work in construction, you can save on materials by using virtual markers to designate where a beam should go or which structural support to inspect. Paleontologists working in shifts to assemble a dinosaur skeleton could leave virtual “notes” to team members on the bones themselves, artists could produce virtual graffiti and doctors could overlay a digital image of a patient’s X-rays onto a mannequin for added realism.

The future of augmented reality is clearly bright as we are on the forefront of an entirely new form of computing which has the potential to radically change the way humans interact with media and digital information. Our realities are increasingly becoming augmented, virtual, and mixed, creating an immersive and engaging world around us.

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